Abyssal Caverns

This is still work in progress.

Information
A expansive place, it is large and spreads through most of Hydra's surface with a variety of locations to visit.

Areas
There is six unique areas.

Overgrown Region
A place of greenery, it is somewhat safer than the other regions, but it still has it's dangers.

Bioluminescent Region
A marshlands, it is wet and dangerous. The Bioluminescent Region is a amazing place either way, having it's own feel to it.

Shade Region
A hellish region, it is barely possible to survive down there because of the variety of dangerous creatures. The flora itself seems to be even having problems. This region rests on or near a Elemedium vein. it is often the result of a old Elemedium Region's Elemedium vein solidifying, or the creation of a Elemedium Vein, which can tamper with the natural order of things into a new order of things within a year.

Frost Region
The coldest region, it can be hellish to traverse. There are only creatures that can survive here, and it can be colder than even Antarctica. Even the mushrooms can be frozen year-round.

Elemedium Region (WIP)
The most hellish region, it is second in being the hottest. It can be dangerous to traverse because of the radiation. It is unforgiving, with little to no living plant matter other than mushrooms, and little to no water or food. The creatures here survive off of each other and/or live off of the elemedium. It is not even recommended to come here, and it is always at the bottom of a ravine- but it doesn't need to be a ravine to exist, even Shade Regions can turn into these hellish regions if the Elemedium vein becomes completely molten again. The source of Elemedium in a section of the caverns is always active, and may never actually go back to being Shade region.

Magma Region (WIP)
The Magma region is a volcanic region that is the hottest of the regions. There is some plant life compared to the Elemedium region, but it can still be dangerous. There is plants that give water, but otherwise it's impossible to find water.

Trivia/Notes

 * This was inspired by Ark: Survival Evolved's Aberration DLC map.
 * Three regions were taken from the Aberration DLC, the Fertile Biome, Bio-luminescent Biome, and the Molten Element (or just Element) Biome. They were changed into the Overgrown Region, Bioluminescent Region, and the Elemedium Region for uniqueness, and they appear somewhat different from before-mentioned biomes.
 * One biome that might be used for something else is the Surface, but hasn't been used here because this is not exactly like the Aberration ARK.
 * The unique regions are the Shade, Frost, and Magma Regions.
 * There is a total of six regions currently.
 * The area for the surface might be like a sulfur-field area that will be added to a wasteland area.